Checkpoint: Classical Waves Recap
This checkpoint pulls together the key ideas from Module 4 — oscillations, wave quantities, superposition, and interference — and asks you to apply them in a single calculation.
Wave quantities at a glance
A monochromatic plane wave of wavelength and period is described by
where the wave number , the angular frequency , and the wave speed . Every wave you encounter in this module — mechanical or electromagnetic — is characterised by exactly these four quantities, plus an amplitude and an initial phase .
Path-length difference and the interference condition
When two coherent, in-phase waves travel different distances to the same point, the extra distance one wave travels is the path-length difference . The phase difference that results is
Bright fringes (constructive interference) occur when , i.e. when
Dark fringes (destructive interference) occur when , i.e. when
For a double-slit geometry with slit separation , the path-length difference to a point at angle from the central axis is (exact for plane waves; derived by dropping a perpendicular from the farther slit to the wave-front reaching the closer slit).
Fringe spacing on a distant screen
In the small-angle limit (, equivalently ), , where is the transverse displacement on the screen. Substituting into the constructive-interference condition gives the position of the -th bright fringe:
Consecutive bright fringes are therefore uniformly spaced by
This single formula encodes the entire module: a larger wavelength or a longer throw spreads the fringes further apart; a wider slit separation crowds them together.
Numerical check
As a concrete example, take , , :
= \frac{5.0 \times 10^{-7}}{2.5 \times 10^{-4}}\,\text{m} = 2.0 \times 10^{-3}\,\text{m} = 2.0\,\text{mm}.$$ These numbers are typical of a visible-light optical bench experiment, confirming that the formula gives a physically reasonable answer. ## Try it This is a numerical exercise — your code should `return` a number (the fringe spacing in millimetres). Use the fringe-spacing formula $\Delta y = \lambda L / d$ with the values given in the starter code. <RunnableExample />Sign in on the full site to ask questions and join the discussion.